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Draw a Goblin Figure: Feature Construction Guide
Learn to draw goblins using head, ear, nose, and body feature shapes. Build two poses with clear steps, checks, and practice tasks.
Free lesson
Four exercises
Worked answers
Object Drawing Lessons
This guide teaches a repeatable method for drawing a fantasy goblin figure by constructing it from simple feature shapes. You will start with a head oval, add a wedge-shaped nose and long pointed ears, then build a small, hunched body with clear posture. The drawing convention is simple: all proportions are measured relative to head height, and all numerical values are hypothetical examples, so measure your own paper and tools. Letter styles and ear curves may vary, so valid alternatives exist. The goal is not a single universal goblin but a coherent figure you can check and revise.
Practice materials: Printable downloads are not available for this lesson yet. Use the instructions and four exercises below.
Head and Feature Construction
Begin with a light oval for the skull, wider at the top and narrower at the jaw. Mark a vertical center line and a horizontal midline. Place two small circles for eyes just above the midline, spaced about one eye-width apart. The nose is a downward wedge that starts between the eyes and extends below the midline; its width at the bridge is about half an eye-width. Ears attach at the sides, roughly level with the eyes, and sweep outward and slightly upward. Use a pointed oval or teardrop shape, then add an inner curve to suggest the ear canal. Keep all construction lines light so you can adjust proportions.
Feature callouts help you remember relationships: nose length is about one-third of the head height; ear length is roughly equal to the nose length plus a small margin; eye line sits at the vertical midpoint. These are hypothetical proportions, not standards. Check by measuring with a ruler or by comparing distances with your pencil. If the nose looks too long, shorten the wedge and recheck the ear length relative to the new nose.
- Draw a light oval for the head; mark vertical and horizontal midlines.
- Place two eye circles above the midline, one eye-width apart.
- Add a downward wedge nose from between the eyes to below the midline.
- Attach pointed ear shapes at eye level, sweeping outward.
- Add a small inner ear curve and a simple mouth line below the nose.
Body, Posture, and Pose
Build the body from two overlapping shapes: a rounded rectangle for the torso and a smaller oval for the pelvis. The torso is about one and a half head heights tall in a standing pose; in a crouched pose it compresses to about one head height. Shoulders are narrow and slightly rounded. Arms are thin cylinders with simple elbow bends; hands can be mitten shapes with a thumb. Legs are short and slightly bent, with feet as flat ovals. Posture matters: a goblin often leans forward, so tilt the torso axis about fifteen degrees from vertical. This is a hypothetical angle; adjust to suit your pose.
For a second pose, change the torso tilt and limb angles while keeping the head features consistent. A crouched pose lowers the pelvis and brings the arms forward. Check that the head remains proportional to the body and that the ear and nose shapes stay recognizable. Use the same feature construction for both poses so the figure reads as the same character.
- Draw a rounded rectangle for the torso and an oval for the pelvis.
- Add a neck cylinder connecting head and torso.
- Attach thin arms with elbow bends and mitten hands.
- Add short legs with bent knees and flat oval feet.
- Tilt the torso forward for a hunched posture; repeat for a crouched pose.
Checking Proportions and Consistency
Use simple arithmetic checks. Measure head height in millimeters, then compare nose length and ear length. For example, if head height is 40 mm, a hypothetical nose length of 13 mm is about one-third. Ear length might be 15 mm. Record your measurements and compare across poses. If the second pose has a head height of 35 mm, scale nose and ear lengths proportionally: nose about 11.5 mm, ear about 13 mm. These numbers are examples only; measure your actual drawing.
Check consistency by overlaying feature positions: eye line at midline, nose tip below midline, ears at eye level. If a feature drifts, adjust the construction lines before adding detail. Keep units consistent (millimeters or centimeters) and note any changes. A simple checklist prevents common errors such as ears too low or nose too wide.
- Measure head height and record it.
- Calculate one-third for nose length and compare with your drawing.
- Measure ear length and compare with nose length plus margin.
- Check eye line and ear level against the midline.
- Repeat measurements for the second pose and scale proportionally.
Worked example
A head oval is 40 mm tall. Using the hypothetical proportions, find nose length (one-third of head height) and ear length (nose length plus 2 mm). Then state the eye line position.
Worked answer
Nose length = 40 ÷ 3 ≈ 13.3 mm. Ear length = 13.3 + 2 = 15.3 mm. Eye line is at the vertical midpoint, 20 mm from baseline. These are example values; measure your actual drawing.
Four practice exercises
Exercise 1
A head oval is 36 mm tall. Using the hypothetical proportions, calculate nose length (one-third of head height) and ear length (nose length plus 2 mm). State the eye line position from the baseline.
Show answer and check
Nose length = 36 ÷ 3 = 12 mm. Ear length = 12 + 2 = 14 mm. Eye line is at 18 mm from baseline (half of 36 mm).
Why: One-third of head height gives nose length; adding 2 mm gives ear length; the midline is half the head height.
Check: Multiply nose length by 3 to recover head height (12 × 3 = 36). Subtract 2 from ear length to recover nose length (14 − 2 = 12). Confirm eye line is half of 36.
Exercise 2
A second pose has a head height of 30 mm. Scale the nose and ear lengths from the first pose (nose 12 mm, ear 14 mm for a 36 mm head) proportionally. Give the new nose and ear lengths to one decimal place.
Show answer and check
Scale factor = 30 ÷ 36 = 0.8333. New nose = 12 × 0.8333 ≈ 10.0 mm. New ear = 14 × 0.8333 ≈ 11.7 mm.
Why: Proportional scaling keeps feature relationships consistent across poses.
Check: Check new ear minus new nose: 11.7 − 10.0 = 1.7 mm, which matches the scaled 2 mm margin (2 × 30/36 ≈ 1.7 mm).
Exercise 3
Describe how to place the ears and nose on a head oval with a marked midline. Include one check to confirm ear level and one check to confirm nose length.
Show answer and check
Attach ears at the eye line, which is at the horizontal midline, and sweep them outward and slightly upward. Place the nose wedge starting between the eyes and extending below the midline. Check ear level by measuring from the midline to each ear attachment; they should be equal. Check nose length by comparing it to one-third of head height.
Why: Feature placement uses the midlines as reference; checks use symmetry and proportion.
Check: Measure ear attachment distances from midline and compare; measure nose length and compare with head height divided by three.
Exercise 4
A torso is drawn as a rounded rectangle 50 mm tall in a standing pose. For a crouched pose, compress it to about two-thirds of that height. Calculate the crouched torso height and state one posture change to show the crouch.
Show answer and check
Crouched torso height = 50 × 2/3 ≈ 33.3 mm. Posture change: tilt the torso forward more and lower the pelvis; bring arms forward.
Why: Compressing torso height and changing tilt communicates a crouch while keeping the figure recognizable.
Check: Multiply crouched height by 1.5 to recover standing height (33.3 × 1.5 ≈ 50). Confirm the torso tilt is visibly greater than in the standing pose.
Common mistakes
- Making the nose too wide at the bridge. Reduce the wedge width to about half an eye-width and recheck the eye spacing.
- Placing ears below eye level. Attach ears at the eye line and sweep them outward; measure from the midline.
- Using a different head proportion in the second pose. Scale nose and ear lengths from the first head height using simple arithmetic.
- Forgetting to tilt the torso for a hunched posture. Tilt the torso axis about fifteen degrees from vertical as a hypothetical starting point.
Self-check rubric
- Head oval is present with vertical and horizontal midlines.
- Eyes are placed above the midline and spaced about one eye-width apart.
- Nose is a downward wedge starting between the eyes and extending below the midline.
- Ears attach at eye level and are pointed; valid alternatives in curve are accepted.
- Body uses torso and pelvis shapes with a clear posture tilt.
- Two poses are drawn with consistent head features and proportional scaling.
- Measurements are recorded with consistent units and checked with simple arithmetic.
Questions and answers
Do I need to use exact measurements?
No. The numbers are hypothetical examples. Measure your own paper and tools, and keep units consistent.
Can I change the ear shape?
Yes. The convention allows valid alternatives. Keep the ear attached at eye level and pointed, but vary the curve.
How do I make two poses look like the same goblin?
Keep the head feature construction consistent and scale nose and ear lengths proportionally to head height.
What if my figure looks too tall?
Check torso height against head height. A standing torso is about one and a half head heights; compress it for a crouch.