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Draw a Fantasy Map: Coastlines, Terrain Symbols, and Legend

Learn to draw an original fantasy map with clear coastlines, repeatable terrain symbols, and a legend that makes your world readable.

Free lesson
Four exercises
Worked answers

Object Drawing Lessons

A fantasy map becomes useful when a reader can tell water from land, hills from mountains, and forest from swamp without guessing. This lesson teaches a simple drawing convention: coastlines as closed contours, terrain as repeated symbols placed inside regions, and a legend that pairs each symbol with a short label. You will plan a map frame, draw a coastline contour guide, choose terrain symbols, and build a legend box. The convention is explicit so that valid alternatives, such as stippled desert versus cross-hatched desert, can still be checked against your own legend. All measurements are hypothetical examples; measure your actual paper and tools before drawing.

Practice materials: Printable downloads are not available for this lesson yet. Use the instructions and four exercises below.

Plan the frame and coastline contour guide

Start with a rectangular map frame. A hypothetical example is a 15 cm by 20 cm frame on A4 paper, leaving a 2 cm margin. Measure your own paper and draw the frame lightly in pencil. The frame is the boundary of the map, not a coastline.

Inside the frame, sketch a coastline contour guide: one closed line that separates water from land. Keep the line continuous and avoid crossing it. A simple check is to trace the line with your finger; if you lift your finger, the coastline is broken. Leave space outside the coastline for water and inside for land.

Decide where the sea meets the frame. You may let water touch the frame edge, but the coastline itself should remain a closed contour within the frame or clearly continue beyond it. For a self-contained map, keep the coastline closed inside the frame so the legend can describe all regions.

  1. Measure your paper and draw a light rectangular frame.
  2. Sketch one closed coastline contour inside the frame.
  3. Check that the coastline does not cross itself or stop abruptly.
  4. Mark a small north arrow outside the frame if you want orientation.

Choose and repeat terrain symbols

Terrain symbols are small, repeatable marks placed inside land regions. Define each symbol in words before drawing it. For example: mountain = a triangle with a short base line; hill = a small arc; forest = three short vertical strokes with a horizontal base; swamp = two short horizontal dashes with a dot between them; desert = small dots spaced apart. These are conventions, not universal standards.

Place symbols in clusters rather than single marks. A mountain range is a row of triangles; a forest is a group of tree symbols. Keep symbol size consistent within a region. A check is to compare three symbols from the same region; they should look like the same mark repeated.

Do not mix water symbols on land or land symbols in water. If a symbol appears in both, your legend must explain the difference. For clarity, keep one symbol per terrain type and use spacing to show density.

  1. Write a one-line definition for each terrain symbol.
  2. Draw a small test row of each symbol outside the frame.
  3. Place clusters of symbols inside the land region.
  4. Check that each symbol matches its written definition.

Build the legend box

The legend box is a rectangle, hypothetically 4 cm by 6 cm, placed in a corner outside the map frame. Divide it into rows. Each row contains one symbol and a short label, such as Mountain, Forest, Swamp, Desert, or Water. The label must match the symbol you actually drew.

Order the legend rows by importance or by terrain type. Keep labels to one or two words. A check is to cover the map, read only the legend, and ask whether you could redraw each symbol from its label. If not, revise the label or symbol.

The legend is part of the map, not decoration. Every terrain symbol used on the map should appear in the legend, and every legend entry should appear on the map at least once. This one-to-one check prevents unused or missing symbols.

  1. Draw a legend box outside the map frame.
  2. List each terrain symbol and its short label in a row.
  3. Check that every map symbol appears in the legend.
  4. Check that every legend entry appears on the map.

Review the map as a reader

Read your map from the legend outward. Pick a legend entry, find its symbol on the map, and confirm the symbol is inside a land region and not in water. Repeat for each entry. This is a simple consistency check.

Check coastline continuity again after adding symbols. Terrain symbols should not touch or cross the coastline unless your convention says they do. A safe convention is to keep symbols at least one symbol-width away from the coastline.

Finally, check scale and units. If you write a scale bar, label it with a hypothetical unit such as one centimetre equals ten kilometres, and measure the bar with a ruler. Do not claim a standard you have not measured.

  1. Pick each legend entry and locate its symbol on the map.
  2. Confirm symbols are inside land regions and away from the coastline.
  3. Measure any scale bar with a ruler and label the unit.
  4. Erase construction lines and keep the final map clean.

Worked example

A map frame is 15 cm by 20 cm. The legend box is 4 cm by 6 cm and sits outside the frame. The map uses four terrain symbols: mountain, forest, swamp, and desert. The coastline is one closed contour. Check the legend-to-map consistency and the frame area.

Worked answer

Frame area is 15 times 20 equals 300 square centimetres. Legend area is 4 times 6 equals 24 square centimetres. The legend is outside the frame, so the map drawing area remains 300 square centimetres. Consistency check: list the four symbols and confirm each appears at least once inside the land region and once in the legend. If all four match, the legend is consistent. Coastline check: trace the single closed contour without lifting your finger; if it is continuous, the coastline passes.

Four practice exercises

Exercise 1

A map frame is 12 cm by 18 cm. A legend box 3 cm by 5 cm is placed inside the frame. Calculate the remaining drawing area inside the frame.

Show answer and check

Frame area is 12 times 18 equals 216 square centimetres. Legend area is 3 times 5 equals 15 square centimetres. Remaining drawing area is 216 minus 15 equals 201 square centimetres.

Why: Multiply length by width for each rectangle, then subtract the legend area from the frame area because the legend sits inside the frame.

Check: Re-measure the frame and legend with a ruler, recalculate both areas, and confirm the subtraction gives 201 square centimetres.

Exercise 2

A coastline contour guide is drawn as two separate open lines that almost meet. State the fix and the check you would use.

Show answer and check

Join the two open lines into one closed contour. Check by tracing the coastline with your finger; if you can trace it without lifting your finger and without crossing it, the fix passes.

Why: A coastline is a boundary between water and land, so it must be continuous. Two open lines leave an ambiguous gap where water and land are not separated.

Check: Trace the entire coastline once; count the number of times you lift your finger. The count should be zero.

Exercise 3

A map uses mountain, forest, and swamp symbols. The legend lists mountain, forest, swamp, and desert. The desert symbol does not appear on the map. State the consistency problem and one valid fix.

Show answer and check

The legend has an entry with no matching map symbol. One valid fix is to remove the desert row from the legend. Another valid fix is to add at least one desert symbol inside a land region and keep the legend row.

Why: The legend should describe the map. An unused legend entry misleads the reader, while a missing map symbol leaves the legend incomplete.

Check: For each legend row, locate the symbol on the map. Count legend rows and count symbol types used on the map; the two counts should match after the fix.

Exercise 4

A scale bar is drawn as five equal segments. You measure the whole bar as 5 cm and decide one segment equals two days of travel. State the scale in days per centimetre and check the arithmetic.

Show answer and check

Five segments equal 5 cm, so one segment is 1 cm. One segment equals two days, so the scale is two days per centimetre. Check: 5 cm times two days per centimetre equals ten days for the whole bar, and five segments times two days per segment equals ten days.

Why: Divide the total bar length by the number of segments to find one segment length, then attach the chosen unit to that segment. Multiply back to verify the total.

Check: Measure the bar again with a ruler, confirm it is 5 cm, and multiply 5 by 2 to get 10 days; then multiply 5 segments by 2 days to get the same total.

Common mistakes

Self-check rubric

Questions and answers

Do I need to use the exact symbols described in the lesson?

No. The symbols are a convention. You may use stippled desert instead of dotted desert, or cross-hatched swamp instead of dashed swamp, as long as your legend defines the symbol you actually drew.

Can the coastline touch the map frame?

Yes, if your convention allows water to meet the frame edge. Keep the coastline itself continuous and make sure the legend explains any symbol near the frame.

How many terrain types should I include?

Three to five terrain types are enough for a readable map. Each type needs one symbol and one legend row. More types increase the chance of inconsistency.

What if I do not have a ruler?

Use any straight edge and mark your own unit. Label the unit as a hypothetical example, such as one mark equals one day of travel, and keep it consistent.

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